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Cannot affect companions or friendlies, so feel free to use it to electrocute enemies, whilst amongst companions, civil war comrades and town’s people - without the lightning harming friendlies. Additionally the spell harms hostile targets only. The spell has a 50% chance to disintegrate the target. Issues a torrent of instant fire that is not interruptible and which that does high shock damage per second to the target. Cannot affect companions or friendlies, so feel free to use it to use it amongst friendlies. It has a chance to paralyse-freeze targets. It slows enemies down and will damage multiple front-facing enemies at once. Issues an instant blast of frost that is not interruptible and which that does high frost damage per second to the target. Cannot affect companions or friendlies, so feel free to use it to roast vampires, and such, right amongst the town people, without the flames harming friendlies. Additionally it harms hostile targets only. There is a 50% chance to incinerate the target. Targets are also set on fire, which does extra fire damage. The flame can pass through targets and damage multiple enemies simultaneously, in you frontal arc. Issues a torrent of instant fire that is not interruptible and which that does high fire damage per second to the target.
#Skyrim mods pcea2 master spell mod
This mod adds three new Destruction spells to the game: Destruction, Restoration, Illusion and Alteration spells. This mod adds new Master Level Spells to the game. Another aspect that disappointed me about destruction magic is that you could not use it amongst friendlies without also harming them (thinking about the civil war and town's folk battling vampires and such). Too bad that you out-leveled them, in that they did too little damage for practical use at higher levels. When used these spells were cast instantly and issued a continuous stream of destruction magic that was not interruptible. Thinking back on it, the Destruction spells I enjoyed using most were the first three spells you learned, namely Flames, Frostbite and Sparks. Were you also disappointed when you finally got to level 100 with a school of magic only to find the Master Level spells were rubbish? Especially Destruction and Restoration Magic’s Master spells? Did you also find that although it looked cool, the Master Destruction spells were practically useless with the long charge up animation and 4.5 second casting time duration that was easily interruptible with any hit you received? This mod is also available for Skyrim Special Edition, which can be found here.
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